Tabaxi, 4th level female chaotic neutral rogue (inquisitive archetype, see 5e XGE, p.45).
Ziza appears as a tall leopard-like humanoid. She wears normal clothing, soft leather boots and gloves, and fights typically with rapier and shield.
Stats
Str 12 (+1) Dex 20 (+5) Con 12 (+1) Int 14 (+2) Wis 12 (+1) Cha 16 (+3)
AC: 10 (+2) (+5 dex). HP: 23 Normal Clothes and shield.
Proficiency bonus +2 Darkvision 60’ Speed 30’ Climb 20’ (claws)
Sneak attack, cunning action (extra dash/hide/disengage), ability score improvement (took dex and cha), tabaxi burst of speed, ear for defeat, eye for detail, insightful fighting
Skills. Thieves tools (*), Investigation (*) perception, stealth, (proficiency in perception and stealth (tabaxi)), performance. (* = doubled proficiency)
Explorer pack and iron rations for two weeks. A dozen sling stones. She is writing a ‘Guide to <placeholder>’ which she hopes to sell, but so far has made little progress.
Ziza has a steel magic rapier +2 to hit and damage, two ironwood daggers and a sling.
Also her cat’s claws can be used for attack, dam 1d4+1 slashing
Lang: Common, draconic and thieves cant.
When first encounterd, Zizi has recently arrived by chance from another plane, (not the same one as that which holds Ixixion), and is taking the opportunity to find out as much as she can about this world, in the hope of bartering the knowledge. So far, she has mostly resided on the edge of the Dry Lands, near the Ogre Camp.
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